
(see also Lesson
#2)
by Eddie Young
For the past 23 years I've made
a living as an illustrator specializing in cartoon characters. I've
worked as a freelancer with companies such as Disney, Warner Bros.,
Hanna Barbera and their characters. (I don't mean the art directors
and staff, I mean the familiar cartoon characters that you see everyday
on clothing, toys, packaging, and television.) In this case my job
is to created exact replicas of each licensed characters, (Mickey,
Minnie, Bugs Bunny etc.) without changing any of their predetermined
attributes. Throughout the years, I've managed to take the discipline
and precision required to draw and render licensed characters to
design and develop original characters. This is the first of a series
of articles regarding the world of licensed and original characters.



The Portfolio
As with any foray into
all aspects of the art world, I knew that I had to have a good
(great) portfolio. If I wanted to work with licensed characters,
I had to show samples of characters that were accurately rendered
or "on
model." I
spent a great deal of time developing pieces for my portfolio demonstrating
to clients that I was capable of doing this type of work.
I Got the Job - Now What?
When I get
an assignment for a licensed character, I know that I'm going to
need some reference materials. This is usually in the form of "model
sheets" which are examples of the character
in a front, side and 3/4 view, and are usually accompanied by several
views of the character in a variety of poses and facial expressions.
Many times the clients will provide model sheets. If not, model
sheets can be found in books about the characters, or possibly
on the internet. It doesn't matter how you find them, you simply
must have the proper reference to get the character just right.
The art director will insist that you maintain the integrity of
the character.


Maintaining Character Integrity
Since each character is unique, you must get to know the character
you are drawing. Believe me, the art director does. Each character
has physical attributes assigned to them that allows them to move,
bend and stretch, or have extreme facial expressions. Each character
also has a personality all their own that dictates what they would
or would not do. It would be wrong to show Minnie Mouse holding a
bloody knife with a crazed look in her eye, while many other characters
such as Ren or Stimpy would look completely natural in that same
situation.

True Colors
Along with the model sheets, you'll need to know the color call
outs of the character you are rendering. Each color that makes up
a character such as Bugs Bunny or Winnie the Pooh is very specific
and must be followed exactly. You'll need to match these colors to
the Pantone Matching System (PMS) -- the universal color matching
code. You can buy a Pantone Color Selector at any art store.

Building Good Characters
Dealing with the confines of working with licensed characters prepared
me for creating original characters. I apply the same rigorous standards
to both. The art director depends on me to bring her/his vision into
reality. Many times this character is representing a product or service.
If a teddy bear is on the front of cereal box, he is selling the
cereal. He's got to have the right appeal for the kids by being cool
and fun, and he must demonstrate a sense of integrity and honesty
that will make mom or dad feel good about purchasing the product.
Personally, I love this aspect of the business as it feels as though
I am breathing life into these little guys. And the money's not bad
either.
Check
Out: "Lesson #2" |